package difangame;

import java.awt.Dimension;


/**
 * 
 */
public class Constants {
    /**
     * size of the jpanel
     */
    public static final Dimension SIZE = new Dimension(300, 400);
    public static final String bug = "Bug";
    public static final String stone = "Stone";
    public static final String star = "Star";
    public static final String clinger = "Clinger";
    public static final String bugStone = "BugStone";
    public static final String bugStar = "BugStar";

    // public static final String Down = "Down";
    // public static final String Up = "Up";
    // public static final String Left = "Left";
    // public static final String Right = "Right";

    public static final String Down = "S";
    public static final String Up = "W";
    public static final String Left = "A";
    public static final String Right = "D";

    /**
     * game package name
     */
    public static final String GAME_PACKAGE = "difangame";

    /**
     * how fast the game runs
     */
    public static final int FRAMES_PER_SECOND = 50;

}
